Texture Set Input

Drop a group of PBR textures or choose files. Supported inputs: PNG, JPG, JPEG, WebP, and TGA.

Detected Maps

0 files loaded

No textures loaded yet.

Inspection Report

2 issues
WarningBase color map is missing.
WarningNormal map is missing.

3D Material Preview

Inspect the loaded maps together or isolate individual channels.

Preview Controls

Adjust shape, map view, normal Y direction, tiling, and background.

Preset Export

Pack channels for common target engines after checking the texture set.

Run an export to create a downloadable packed texture.

PBR Texture Set Inspector Online - Check, Preview, And Pack PBR Maps

Inspect PBR texture sets in the browser, identify map slots, catch delivery issues, preview materials, and export Unreal ORM, glTF metallic-roughness, or Unity metallic-smoothness textures.

Inspect Texture Sets Before Engine Import

Drop a PBR texture set into one workspace to identify map roles, check common delivery issues, preview the material response, and create packed outputs for Unreal, glTF, or Unity workflows.

Input & Output

  • Input: PNG, JPG, JPEG, WebP, and TGA texture files.
  • Detection: filename-based PBR slot recognition with manual correction.
  • Output: Unreal ORM, glTF metallic-roughness, and Unity metallic-smoothness packed textures.

Use Cases

  • Review vendor, marketplace, or scan texture sets before adding them to a project.
  • Confirm that base color, normal, roughness, metallic, AO, height, opacity, and emissive maps are named and sized consistently.
  • Generate common packed targets after inspection without leaving the browser.

Related Tools

Core Features

Automatic Slot Detection

Recognize common PBR filename patterns and let users correct each map type manually.

Delivery Checks

Flag mismatched dimensions, missing key maps, duplicate slots, large textures, alpha, and grayscale issues.

3D PBR Preview

Preview the loaded set on sphere, cube, or plane with map-isolation modes.

Persistent Preferences

Keep target preset, output naming, preview shape, UV tiling, and warning size preferences.

Engine Presets

Export Unreal ORM, glTF metallic-roughness, or Unity metallic-smoothness textures.

Local Export

Download packed textures and an inspection report from the browser.

How It Works

1

Drop Texture Files

Load the texture set and review the detected map slots.

2

Check And Preview

Review warnings, correct map roles, and inspect the 3D material preview.

3

Export A Target Preset

Choose Unreal, glTF, or Unity packing and download the generated texture.

Frequently Asked Questions