Examples:

Workbench

Quick Start

Upload one texture or drag files into this area.

Click to apply

Core Controls

1.6
0
1.1
0.55

Advanced Controls

3D Material Preview

Inspect material response and adjust parameters in one screen.

Preview Basics

Enable Environment Lighting

Generated Maps

Diffuse

Normal

Height

Roughness

AO

PBR Map Generator Online - Diffuse To Normal, Roughness, AO, Metallic

Generate Normal, Height, Roughness, AO, and Metallic maps from one diffuse texture directly in the browser with real-time preview and ZIP export.

Generate A Full PBR Set From One Diffuse

Upload one diffuse texture and generate Normal, Height, Roughness, AO, and Metallic maps in one workspace. Tune parameters, preview materials, and export immediately.

Input & Output

  • Input: JPG, PNG, WebP, TGA
  • Output: PNG, JPG, TGA
  • Export all generated maps as one ZIP archive

Use Cases

  • Turn one diffuse into a practical starter PBR set quickly
  • Validate map behavior before importing into engines or DCC tools
  • Chain with channel pack/extract tools for downstream workflows

Related Tools

Core Features

Single-Image Generation

Generate five common PBR maps from one source texture.

Inline 3D Preview

Preview on sphere, cube, or plane with HDRI environment switch.

Clear Output Cards

Inspect each generated map and download separately.

Practical Controls

Adjust normal strength, roughness offset, metallic threshold, and more.

Local Processing

Generation and export stay inside the browser workflow.

ZIP Export

Export all generated maps together for quick handoff.

How It Works

1

Upload Source

Drop or select one diffuse texture.

2

Tune & Preview

Adjust map parameters and inspect the 3D material preview.

3

Export

Download one map or export the full set as ZIP.

Frequently Asked Questions