Example:
Preview
Ready to pack
Packing channels...
Core Features
Channel Packing
Combine multiple grayscale maps into a single RGB texture for efficient PBR workflows.
Channel Remapping
Remap channels (R, G, B, A) to different channels for custom workflows.
Shader Preview
Visualize how packed textures will behave with different blending modes.
Export Ready
Export Ready
Local Processing
All texture processing happens in your browser - no uploads, no privacy concerns.
WebGL Accelerated
Fast processing even for 4K textures using GPU acceleration.
How It Works
1
Upload Textures
Drag and drop your grayscale texture files (metallic, roughness, AO, etc.). The tool automatically assigns them to channels.
2
Configure Settings
Assign each grayscale map to the desired output channel (R, G, B, or Alpha). Use presets for common PBR workflows.
3
Preview & Export
Check the results with our real-time shader preview, then export the packed texture in your preferred format.