Loads a bundled FBX sample from this site. If your own file references local textures, drop them together with the FBX.
Drop FBX files here
You can drag an FBX file into the viewer. If the file references local textures, include them in the same drop.
Open FBX Online - Browser FBX Model Viewer
Open FBX files online, inspect scene structure, and preview embedded animation clips directly in the browser.
What this FBX viewer covers
This viewer is designed for fast FBX inspection in a browser workflow. You can open local FBX files, review scene structure, inspect material and texture usage, and preview embedded animation clips before moving the asset into a DCC, engine import, or conversion pipeline.
Supported format scope
- Primary input: FBX models loaded from local disk, with sidecar texture files included in the same selection when needed.
- Animation scope: embedded FBX animation clips can be listed and previewed directly in the browser.
- Workflow fit: useful for import validation, compatibility checks, and lightweight review before conversion or engine handoff.
When to use this viewer
- Open an FBX quickly to confirm the file is structurally sound before deeper review.
- Check mesh counts, texture references, and embedded animation clips before sending the asset downstream.
- Validate a local FBX in the browser without opening a heavier desktop tool just for a first pass.
Related tools
GLTF/GLB Viewer
Use the GLTF viewer when the workflow moves toward glTF delivery or web-native packaging.
VRM Viewer
Switch to the VRM viewer when the asset becomes avatar-specific and needs VRM or VRMA review.
How To Open FBX Files Online
Read the guide for a browser-first FBX validation workflow and what to inspect before moving downstream.
Core Features
Drop Local FBX Files
Load an FBX and any referenced sidecar files from one local selection.
Scene Inspector
Review nodes, meshes, materials, textures, vertices, triangles, and clip counts in one place.
Embedded Clip Playback
List embedded FBX clips and play, pause, resume, or stop them without leaving the page.
Import Readiness Check
Use a browser pass to catch obvious export or compatibility problems before moving to a larger toolchain.
Local Processing
FBX loading and preview stay in the browser so source assets remain on the local machine.
Viewer Cleanup
The render loop, controls, mixer, and disposed resources are reset cleanly between inspection sessions.
How It Works
Load an FBX
Choose an FBX file. If the asset references sidecar textures, include them in the same local selection.
Inspect Structure
Review node, mesh, material, texture, and polygon statistics before checking animation clips.
Preview Animation
Play any embedded clips to confirm the asset behaves as expected before downstream import or conversion.